The starting Shotgun only has one barrel, compared to the double-barreled version you will find in the arena. Shotguns are typically close range, and this one is no exception. Do not run out into open areas while looking for something better, and take advantage of its single shot nature by popping out around corners.
Pellet damage reduces by 1 every 256u
Shotgun Stats | |
COMMON ABBREVIATION | SG |
DEFAULT KEYBINDS | 3 |
AVAILABILITY | Starting Weapon |
DAMAGE PER SECOND | 80 |
DIRECT DAMAGE | 80 |
DAMAGE PER PELLET | 5 |
FALLOFF DAMAGE | 1 |
FALLOFF RANGE | 768 u |
NUMBER OF PELLETS | 16 |
RATE OF FIRE | 1000 ms |
KNOCKBACK ON GROUND | 2.5 per pellet |
KNOCKBACK IN AIR | 2.5 per pellet |
PROJECTILE SPEED | Instant (Hitscan) |
NEAR SPREAD | 10 u |
SPREAD | 950 u |
MAX RANGE | 2,000 u |
STARTING AMMO | 10 |
MAX AMMO | 25 |
FIRST APPEARANCE | Quake 1 |