William "B.J." Blazkowicz: One-man Army #
During World War II, William B.J. Blazkowicz was the top agent of the Office of Secret Actions (OSA), a joint American-British agency responsible of thwarting several occult research operations by the German war effort. When the notorious General Wilhelm “Deathshead” Strasse attempted to harness the power of the so-called “Black Sun Dimension,” B.J. entered the dreamlike realm to destroy the apparatus that would power Deathshead’s doomsday weapon. After an explosion sent B.J. into a coma for 14 years, he awoke to a world ruled by the Germans. B.J. vowed to revive the dormant resistance and overthrow their evil empire.
CHAMPION Stats | |
DIFFICULTY | Easy |
WEIGHT CLASS | Medium |
STARTING HEALTH | 125 |
MAX HEALTH | 100 |
MAX OVERSTACK HEALTH | 175 |
HEALTH DECAY RATE | 1 per 1 second |
STARTING ARMOR | 50 |
STARTING ARMOR (DUEL) | 50 |
MAX ARMOR | 100 |
MAX OVERSTACK ARMOR | 175 |
ARMOR DECAY RATE | 1 per 1 second |
RUN SPEED | 310 ups |
MAX SPEED | 1000 ups |
AIR ACCELERATION | 1.065557 |
Dual Wield:
BJ calls for back-up and answers his own call. Double fisting weapons, BJ takes turns firing them in rapid succession to lay down some heavy fire, but he will also burn through some serious ammo to do so.
Active Ability Tips:
- Fire Rate Increase: x1.33
- Fire Rate Increase with Rocket Launcher and Tribolt: x1.5
- Duration: 5.4 seconds
- Cool Down: 60 seconds
- Initial Fire Delay: 400 milliseconds
Thanks to his time spent as a dual-wielding badass in the waking realm, BJ is able to effectively dual-wield any weapons in the game, making him twice as deadly when his active ability is triggered.
Nearly doubling his damage output, Duel Wield can have exceptional kill potential if used at the right time and with the right weapons. Duel wield Tribolt or Rocket Launcher can create an almost impenetrable wall of spam while Super Nailgun or, better yet, Lightning Gun can absolutely melt enemies at close range. If switching weapons while the ability is active, B.J. will duel wield whatever weapon is selected.
Though the animation of the ability shows B.J. holding two weapons, the way the ability really works is by giving a 1.33x boost to weapon firing speed. Because of the fire rate increase, the cycle time (the delay after firing a weapon where you cannot fire or switch again) of the weapon in use also decreases, allowing for fast switching of weapons for different situations.
If activated after immediately firing the Rocket Launcher, Tribolt, or Railgun, you will still have to wait for the weapon to reload before being able to utilize the duel wield’s boosted firing speed. It is recommended to preemptively activate Duel Wield for those weapons before firing.
Keep in mind B.J. becomes wider while dual wielding due animation and it makes him a little bit easier to hit.
Activate Dual Wield before fight because there is 400 ms delay before you can fire.
Damage is not double while Dual Wiled but being dealt faster by third. Basically it means 1.33x DPS.
Keep in mind B.J. becomes wider while dual wielding due animation and it makes him a little bit easier to hit.
Dual Wield decrease weapon switch time after shot. For instance usual weapon switch time after railgun shot is 1 900 ms (1500 + 400). With Dual Wield it will be 1400 ms (1000 + 400)
Reload of last shot before Dual Wield will be same so try avoid shooting from slow fire rate weapons before Dual Wiled
Blitz:
In 3 seconds after health being changed to number that is not divisible by 25, Blazkowicz will heal himself to the nearest 25.
Any damage or heal stops regeneration.
You can get 5 HP from Blood Pool and restore 20 HP after that from BJ passive.
Blitz can cure DOT from acid or fire if start work before first damage tick.
Lore Scrolls #
“From incident report, Camp Bullis, San Antonio, Texas, May 1935. Details: S. Sgt. Pickens observed Pvt. Blazkowicz fighting four other soldiers in the barracks. On arrival, Pickens saw that two of the privates had been rendered unconscious, and the other two—one armed with a lead pipe—had backed away. Fighting ceased on the S. Sgt.’s entry. Recommendations: Though S. Sgt. Pickens ordered all parties to the brig, we recommend Blazkowicz be evaluated for special services. Not only did he confront four men who had been assaulting another soldier, but did so with skill that bears closer scrutiny.”
“From classified training summary, William J. Blazkowicz. Blazkowicz has completed all requirements for full agent status within the Office of Secret Actions. Though his effectiveness with weapons and combat are beyond criticism, we are concerned that his self-reliance could lead to him pursuing unauthorized objectives. Additionally, his morals could present a problem should his commanding officer require him to undertake any mission that falls in an ethical gray area. That said, he is hereby approved to receive the classified dossiers detailing the Germans’ weapon technology plans as well as those regarding their supernatural/occult initiatives.”
“From transcript, mission briefing, October 1944: Inspector: You have reviewed the documents? Blazkowicz: Yes sir. I read them, but I can’t say I understand them. Can I ask some questions? Inspector: Of course. Blazkowicz (standing): We don’t know how close the Germans are to having this bomb, or the VTOL, right? Inspector: That is correct. Blazkowicz: And from the intel, your scientists think they’re trying to access “extradimensional space”? I don’t mean to seem doubtful, sir, but I’m having a hard time getting my head around it. They think this supernatural stuff could be real? Inspector: That is … correct.”
“From mission summary, November 1944: During his mission to recover VTOL plans, Cpt. Blazkowicz uncovered Colonel Wilhelm “Deathshead” Strasse’s more dire goal. Deathshead constructed a device aboard his zeppelin to create a portal to the so-called “Black Sun Dimension” —a power source with far more destructive potential than the atomic bomb. Blazkowicz pursued Deathshead into this portal. A short time later, something destroyed the zeppelin from within, and it crash-landed into Isenstadt Castle. Blazkowicz escaped and is en route to OSA HQ, but more importantly, we recommend that research begin immediately on this “Black Sun” phenomenon.”
“From memo to OSA Director Joseph D. Hassett, July 1946: I regret to report that Cpt. Blazkowicz is MIA, presumed deceased. His squadron came under fire, but he survived and attempted to infiltrate Deathshead’s facility. That was the last we heard. No Allied dead were recovered. Director, this mission was our last hope. With its failure the Germans are poised to conquer the globe. My team continues to look for ways to stop them, but we believe the window of opportunity has closed. I’m sorry, sir. We have a report for the President ready for your review.”
“From the journal of Dr. Krzysztof Oliwa, Zakład Psychiatryczny Maławieś: The man was transferred to the asylum from the hospital where he was taken by the fisherman who found him. The subject’s wounds were immense; he was already minimally conscious when found. On examination, I concluded his state was permanent. I was ready to hand him over to the relentless German ‘hospital’ squad—better him than one of our conscious patients, I reasoned—but my young daughter Anya convinced me not to. She would care for him. I indulged her hope. How could I not?”
“From Anya Oliwa’s statement, prepared for Caroline Becker: Fourteen years. That’s how long. His body healed but he remained unresponsive. My father became ill, but still he tended to those who the Germans would discard, while this man hung on—until the day Deathshead’s squad raided the hospital, intending to kill every last patient. It was hopeless. When my parents resisted, they murdered them in cold blood. But as they dragged me away, I heard a struggle. It was William! As though the gunfire had shattered his catatonia. And the rest—well, you know what happened to Keller and his thugs.”
“From transcript, final mission briefing: CB: Blazkowicz, the Kreisau Circle is more than one person. We’re a long way from Isenstadt. BJ: Understood. But the plans for this fortress, Caroline—so many holes, blank spaces. Can we use the Dach—uh … CB: Da’at Yichud. Yes. The Spindly Torque will get you in. But after that it is up to you. BJ: So we use this kraut U-boat to bust in. After that, I’ll have only this partial map? CB: And your own formidable survival skills. BJ: Could be a suicide mission. But I’ve been dead before. Count me in.”
“From mission summary by Caroline Becker, February 1961: Watching events unfold from the periscope of the Eva’s Hammer, Bombate reported observing an explosion atop the compound’s main roof. He saw what he believed to be the remains of Wilhelm “Deathshead” Strasse near a destroyed mechanical construct. A figure dragging himself away from the site was also visible. As I was returning to the Eva’s Hammer with the survivors, Blazkowicz reestablished radio contact and gave the all clear to fire the nuclear cannon. This is the point at which we decided to take action.”
Artifact #
Voice Over Lines #
- Never give up.
- Head down, back into the fray.
Do or die, same as always.
- Next.
- You done messed up now.
- Another day, another dead fascist.
- Wake up you’re dead.
- Fascist soup.
- Ten pounds of shit in a five pound bag.
- Useless Jerry.
- Best you got?
- Never too old to put a fascist in the ground.
- Stop using up my ammo, Fritz.
- Cats in the bag, bags in the river.
- Alright, who’s next?
- Shootin’, stabbin’, stranglin’ fascist.
- None of you gets out alive.
- No shame in pissin’ yourself, kid.
- What kind of Jerry, voodoo shit, is this?
- Fascists. Fascists all over the place.
- Well, this sure as hell ain’t Texas.
- This place got the ugliest huns I ever seen.
- I’d kill for some banana cream pie right about now.
- Hinky lookin’ hinies in this place.
- Fascists, assholes of humanity.
- Been to the moon, this place is far stranger.
- Keep your eyes peeled. This is Jerry territory.
- Gotta put a stop to this fascist freak show.
- Don’t get too cocky now, Jerry’s still out there.
- It’s an honor to fight by your side.
- Temper that swagger, soldier. We don’t lose focus til the last fascist is in the ground.
- I got your back, kid!
- Got you covered, soldier.
- Soldier on, Billy boy.
- No hill for a stepper, Billy boy.
- Death at the gates again.
- Come on Billy boy, stay in the fight.
- On your feet, old man.
- Didn’t use to be this hard.
- Never give up.
- Never give in to these people.
- Nobody said it’d be easy.
- Head down, back into the fray.
- Stand up straight folks, we don’t give up.
- Keep your wits about you. This war ain’t over.
- Quick breather and then back to killin’ Jerry.
- This were ya’ll are killin’ fascists?
- Stand your ground people. Don’t give an inch to these fascist scum.
- These Jerry’s are going to get what they deserve. You get me?
- Never give up, no matter what the Jerry’s throw at ya.
- Let’s show these fascists who’s in charge!
- I’m comin’ for ya, God damned fascist freaks.
- Put on your fancy shoes, I’m gonna introduce you to your maker.
- Alright kid, show me whatcha got.
- Buckle up, Fritz. I’m gonna take you for a ride.
- Knives out, time to die!
- You’re among wolves now!
- I’ll gut you standin’.
- Jerry’s all over the place, give me back up!
- Too many Jerry’s, need backup!
- Need support, huns everywhere.
- Anyone got something to patch up an injury?
- You? Got a bandaid or somethin’?
- You got a… first aid kit on ya?
- AAAAAaaaah!
- Aaaaah!
- That the best you can do?
- I’ve had worse.
- I’m okay.
Game Info #
Customization Items #
Bomber Jacket #
For when BJ takes flight.
A grateful girl in France gave this to BJ. He later learned her town became the testing grounds for the Schwerer Gustav.
Combat Fatigues #
Liberator #
Sometimes it’s too hot for a helmet.
Damn sand storms blow in at the worst times. At least these let you see ’em coming.
Summertime #
There’s no better way to spend a hot summer than at the beach. BJ is ready for some R&R.
Not a personal floatation device and it cannot replace a life vest.
Welcoming reminder of better days.
Faithful time-telling, even when underwater.
Terror Billy #
Pro League #
The official jersey of the Quake Pro League.
Bomber Jacket Attachments
The Legend #
Vanities #
Stay frosty with the help of this snowman’s winter decor atop your north pole.
All aboard the pain train, when wearing this winter’s toy-train engineer cap you’re the one in charge.
Quake Pro League 2023
A reminder of distant memories; knee deep on this perfect little spot along the Brule where the Steelhead bite until the sun goes down.
You can’t deny love is in the air and Anteros is here to see to it that you don’t.