The Quake Champions Fall Update got released this month! The update includes a brand new Cthalha-themed map, and spooky Season 8 Battle Pass rewards just in time for Halloween.
UPDATE HIGHLIGHTS
NEW MAP: DEEP EMBRACE
“And when the day arrives, I’ll become the sea. Slip into a deep embrace and let it swallow me.”
Ancient moss and monstrous trees have taken root across this island temple of stone and wood. Deep Embrace is an all-new map for Duel, DM, TDM, CA, Instagib, and UHT.
SEASON 8 BATTLE PASS REWARDS
Earn new Halloween-themed vanities and Quake II weapons in this season’s Battle Pass.
- OLD PAINLESS – Quake II Chaingun, a vanity for the Heavy Machinegun
- EXECUTIONER – Quake II Hyperblaster, a vanity for the Super Nailgun
- INCINERATOR – Quake II Ground Zero Plasma Beam, a vanity for the Lightning Gun
- Anarki WARLOCK BROOM Halloween vanity
- DOOM Slayer JACK-O-LANTERN Halloween vanity
- Galena WITCH’S HAT Halloween vanity
- Nyx WITCH’s HAT Halloween vanity
- Ranger JACK-O-LANTERN Halloween vanity
- Slash WITCH’s HAT Halloween vanity
- New Lore – Dreamer – Collect all 6 to unlock the Master shader for Gauntlet, Tri-bolt, and Rocket Launcher
MAP UPDATES
- Burial Chamber – Duel support added, available in Custom Game
- Burial Chamber – Added two Lights armors to TDM/FFA/Duel item layout
- Church of Azathoth – Fixed collision at Mega Health
- Ruins of Sarnath – Fixed collision above the lg jumppad
- The Molten Falls – Removed the collision exploit in the MH-side vista
- Tower of Koth – Removed the mega-health-side Shotgun in Duel
- Tower of Koth – Fixed power-up initial spawn times
- Tower of Koth – Fixed hole in geometry near the base of the Protection balcony
- Tower of Koth – Fixed exploitative collision outside window, where players could hide
- Tower of Koth – Removed 4 hourglasses in Duel (two near tower, two near RG)
CHAMPION BALANCE
- Death Knight – enabled fire trail dot
WEAPON BALANCE
- Shotgun farspread increased from 850 to 900
GAME MODE UPDATES
- Duel – Minimum respawn distance lowed from 50m to 35m radius, 40m to 50m tall
- Duel – Reduced minimum respawn time from 3 to 2 seconds
- Unholy Trinity – Disabled power-up spawns
- Added CA style damage scoring to CTF, SAC, SLP
- Clan Arena 2v2 has been removed from Ranked Play, still available in Custom Game
VIDEO OPTIONS
- Added Bloom Toggle
- Added Flares Toggle
SOUND IMPROVEMENTS
- Increased the volume of third person movement sounds in the mix by +2db
- Changed the Strogg pain sounds to make the pain levels more distinct
- Changed the Quad and Protection pickup sound effects to no longer reuse the Mega Health pickup sound.
- Added a unique sound effect for when Protection wears off
- Updated the firing sound for THE ORIGINAL Quake 1 Rocket Launcher
- Fixed the CITIZEN KANE Macheingun single shot sound, which was causing two shot sound effects for a single bullet tap
- Fixed the CITIZEN KANE Machinegun reload click delay
- Fixed the RAVANGER Super Nailgun firing sound when rapidly tapping fire
- Fixed flyby and impact sounds for the RAVANGER projectiles, they were using the DISRUPTOR sounds
- Added four new (louder) wooden footstep sounds that have a more pronounced “wood thomp” to them to help players identify when someone is moving on wooden surfaces.
UI
- Fixed the alignment of Athena’s grappling hook crosshair
- Added a gradient behind the custom game lobby map description for improved readability
- Removed “Appearance” tab label in Customization
CUSTOMIZATION
- Added charcoal weapon shaders
- Orange weapon shaders updated (slightly darker orange)
- Fixed the Corpse Grinder hoverboard vanity item in Medium quality
- Fixed the TESLA Lightning Gun model quality in Low, Medium, and High
- Removed the third-person glowing dynamic light from the Long-Stem Railgun
PROGRESSION
- Increased the Avatar of Death medal XP from 10 to 1000